
Choosing the right weapon can make or break any run, and the same applies for upgrades. Though it may sound simple, there is a degree of complexity behind the choices you make during the game. All of this game will fire automatically in various modes, so all you have to do is not be hit by enemies. The core gameplay is rather simple, you just control your character with WASD, and let the weapons that you pick up do the rest. With this only being triggered in specific circumstances, and only affecting HP (where there are other options that give you HP and also provide other benefits), this is simply not a viable option.Īnd that’s the list! Let us know what you think, as well as if you’ve unlocked all of these collections in Vampire Survivors already.The classic Vampire Survivors is a classic that has grown popular since its release. Doing so gives your character HP equal to the gold picked up. Disco of Gold (XV): Disco of Gold is situational, in that it only triggers when you have picked up Gold in game.This can help extend runs, which is nice, but other Arcana can boost your character throughout runs, instead of boosting your character at the very ends of your runs. You are given an additional 3 revives, with boosts to stats after each Revive. Awake (IV): Awake sounds good on paper but is only useful when your character gets killed.

Again, it’s just difficult to effectively gauge what you’ll be getting, making it hard to rely on in runs. Boogaloo of Illusions (XVIII): Another example of Arcana that fluctuates, this one affecting the area of effect.It provides no value when your character is not healing, making it slightly situational. But there are other Arcana that out-perform this one over time. Sarabande of Healing (VI): This is an extremely powerful Arcana, especially late game.Fire Wand is already a B-tier starting weapon in Vampire Survivors, and this Arcana just makes it better. Heart of Fire (XIX): This Arcana pairs very well with Fire Wand, due to the fact that light sources explode upon impact.But it affects some of the better weapon options in the game, making it a solid choice. Lost & Found Painting (XVII): Again, this is a difficult Arcana to measure based on the variability of the effects.This can be difficult to work with at times, but can be quite useful as well. In this example, projectile speed constantly changes, in a range of -50% to +200%, every 10 seconds. Chaos in the Dark Night (V): This is the best Arcana option when it comes to the few examples of Arcana with effects that fluctuate.Still very solid, but we think Iron Blue Will is a bit better. The difference is that there’s no chance for projectiles to pass through enemies/walls and the weapons affected are different as well. Waltz of Pearls (XI): This is a very solid option, but it’s too similar to Iron Blue Will.Combined with Slash, this is a (potentially) OP pairing. These weapons fire faster and do a bit more damage. The big difference is the weapons affected, which are some of the better options. Iron Blue Will (VII): Similar to Waltz of Pearls, Iron Blue Will gives a nice buff that allows projectiles to bounce.For example, Whip is typically a D-tier starting weapon in Vampire Survivors, but becomes much more viable with the additional damage output from Slash. Slash (XVI) – Slash turns some of the worst weapons in Vampire Survivors into huge damage-dealers.Stone Mask, in-game coins (small, medium, large coin bags and treasure chest)Īffected weapons get critical hits that now have double critical damage.Īxe, Bloody Tear, Death Spiral, Heaven Sword, Knife, Thousand Edge, Whipĭuration constantly changes over 10 seconds (ranging from -50% to +200%).Īrea constantly changes over 10 seconds (ranging from -50% to +200%).Īffected weapons’ projectiles explode upon impact, light sources explode and character explodes after receiving damage.įire Wand, Hell Fire and in-game light sources Gold gives you HP that equals the amount of Gold received. Picking up gold coin bags off the floor results in Gold Fever. Projectile speed constantly changes over 10 seconds (ranging from -50% to +200%).ĢX Healing and health recovery damages enemies for the amount of health received.īloody Tear, Celestial Dusting, Pummarola, Soul Eater, in-game FoodĪffected weapon projectiles get up to 3 bounces and may pass through enemies/walls.Īxe, Carrello, Death Spiral, Eight the Sparrow and Phiera Der Tuphello, Knife, Thousand EdgeĪffected weapon projectiles get +3 bounces.Ĭarrello, Cross, Fire Wand, Heaven Sword, Hellfire, Holy Wand, Magic Wand +3 Revivals (Start with +10% max health, +1 armor, and +5% to might, area, duration, speed). All Vampire Survivors Arcanas and What They DoĪll Vampire Survivors Arcanas and What They Do Arcana Name.
